我是荣耀一个比较爱玩游戏的人,比如王者荣耀。中的造我常常在想,英雄如果我可以自己创造一个英雄那该多好,被创现在我要开始以自己的荣耀想法来实现我的愿望,也来练习练习自己对于 java 对象的中的造认识。
我们要在 IDEA 上创建一个新的英雄项目,创建好一个项目后,被创我们需要创建5个包,荣耀分别是中的造英雄包,装备包,英雄铭文包,被创野怪包,源码下载荣耀皮肤包,中的造然后我们就可以一个一个的英雄实现这些功能了。
①英雄基本属性实现
代码如下:
package Hero; //英雄的基本属性 public class Hero { public String name; //英雄的名字 public String type; //英雄的职业 public int blood; //英雄的基本血量 public int phyattack; //英雄的基本物理攻击 public int Magicattavk; //英雄的基本法术攻击 public int phyfangyu; //英雄的基础防御 public int attavknum; //普通伤害的值 public int move; //移动速度 public int money; //经济 public Hero(String name, String type, int blood, int phyattack, int magicattavk, int phyfangyu,int attavknum,int move,int money) { this.name = name; this.type = type; this.blood = blood; this.phyattack = phyattack; this.Magicattavk = magicattavk; this.phyfangyu = phyfangyu; this.attavknum= attavknum; this.move= move; this.money= money; } public String getName() { return name; } public String getType() { return type; } public int getBlood() { return blood; } public int getPhyattack() { return phyattack; } public int getMagicattavk() { return Magicattavk; } public int getPhyfangyu() { return phyfangyu; } public int getAttavknum() { return attavknum; } public void setName(String name) { this.name = name; } public void setType(String type) { this.type = type; } public void setBlood(int blood) { this.blood = blood; } public void setPhyattack(int phyattack) { this.phyattack = phyattack; } public void setMagicattavk(int magicattavk) { Magicattavk = magicattavk; } public void setPhyfangyu(int phyfangyu) { this.phyfangyu = phyfangyu; } public void setAttavknum(int attavknum) { this.attavknum = attavknum; } //受到普通攻击 public int bnormalAttack(int attavknum){ if(this.phyfangyu-this.attavknum<=0){ int res = this.phyfangyu-this.attavknum; return this.blood+res; } return blood-this.attavknum; } //普通攻击 public int znormalAttack(){ if(this.type=="射手"||this.type=="战士"||this.type=="刺客"){ this.attavknum+=phyattack; } if(this.type=="法师"){ this.attavknum+=Magicattavk; } return attavknum; } }②装备包
装备太多了,我主要写一些我平时比较喜欢的几个装备,有兴趣的盆友可以自己练习多写几个。
鞋子:
package zhuangbei; //抵抗之靴 /** * 效果:减低敌方的攻击,也就是增加自己的源码库物防 */ public class Shoe { public String name = "抵抗之靴"; public int phyattack=200; public int mckattack=0; public int move = 200;//英雄移动速度+200; public Shoe() { } public String getName() { return name; } public void setName(String name) { this.name = name; } public int getPhyattack() { return phyattack; } public void setPhyattack(int phyattack) { this.phyattack = phyattack; } public int getMckattack() { return mckattack; } public void setMckattack(int mckattack) { this.mckattack = mckattack; } public int getMove() { return move; } public void setMove(int move) { this.move = move; } }反甲:
package zhuangbei; //反甲 public class Fajia { public String name = "反甲"; public int phyattack = 40; public int phyfanyu = 420; public double fashang = 0.2; //冷却时间 public int getPhyattack() { return phyattack; } public void setPhyattack(int phyattack) { this.phyattack = phyattack; } public int getPhyfanyu() { return phyfanyu; } public void setPhyfanyu(int phyfanyu) { this.phyfanyu = phyfanyu; } public double getFashang() { return fashang; } public void setFashang(double fashang) { this.fashang = fashang; } }暗影战斧:
package zhuangbei; //暗影战斧 /* * * */ public class Anyinzhanfu { public String name = "暗影战斧"; public int phyattack = 85; //加物理攻击85 public int blood = 500; //生命值加500 public int cool = 15; //冷却缩减15 public int getPhyattack() { return phyattack; } public void setPhyattack(int phyattack) { this.phyattack = phyattack; } public int getBlood() { return blood; } public void setBlood(int blood) { this.blood = blood; } public int getCool() { return cool; } public void setCool(int cool) { this.cool = cool; } }③没有经济来源怎么行?野怪实现
我主要写了野猪,小鸟,河蟹,小兵的类。
野猪:
package yeguai; public class Pig { public int num = 80; public int getNum() { return num; } public void setNum(int num) { this.num = num; } }小鸟:
package yeguai; public class Bird { public int num = 100; public int getNum() { return num; } public void setNum(int num) { this.num = num; } }河蟹:
package yeguai; public class Heixie { public int num = 150; public int getNum() { return num; } public void setNum(int num) { this.num = num; } }小兵:
package yeguai; public class Xiaobing { public int num = 150; public int getNum() { return num; } public void setNum(int num) { this.num = num; } }我基本可以实现简单的创建一个英雄,实现刷野怪,购买装备的简单操作,后序我将实现英雄的三个技能和铭文的实现。
作者:沉默着忍受
编辑:陶家龙
出处:http://adkx.net/wkxf2